EOTech EXPS3.0 | Game Ready
EOTech EXPS3.0 | Game Ready
In this project, I focused on optimizing the high poly pipeline, improving texture quality, and increasing overall workflow efficiency. Textures (Metallic/Roughness)
In this project, I focused on optimizing the high poly pipeline, improving texture quality, and increasing overall workflow efficiency. Textures (Metallic/Roughness)
Category
Weapon
Weapon
Services
3D
3D
Client
Personal Work
Personal Work
Year
2025
2025





















